But the big caveat is thats only for the R600g-using hardware exposing FP64 support right.
The R600g driver is now able to officially expose OpenGL 4.3 support. These new extensions are related to OpenGL 4.3 (ARB ones) and to OpenGL ES 3.0 (OES ones). This version of Open GL comes with a lot of updates and improved features in 2017 and has SPIR-V language which is used for defining shaders in it and from rendering command Vertex shaders get the draw ID and value of base vertex/instance value. In between hacking on the RADV Vulkan driver, David Airlie has found the time to land his patches enabling OpenGL 4.3 and GLSL 430 support within Mesa 17.4-dev Git for the R600g driver. You can download the Windows and Linux versions here.Ĭompared to R304.48, this new driver exposes 34 new extensions for a total of 335 OpenGL extensions (GL=309 and WGL=26). Release 4.3 brings the cross platform API more or less up to parity with Direct X 11.1 in terms of what it can and cant do for 3D games, and improves the ability of developers to port code from.
OpenGL 4.3 is available on GeForce GTX 400, GTX 500 and GTX 600. OpenGL 4.3 specifications was released yesterday at SIGGRAPH 2012 and NVIDIA gives us the first OpenGL 4.3 capable driver for those who want to play with new OpenGL stuff. NVIDIA R305.53 Beta: First OpenGL 4.3 Driver Available